Rosedale about applying the principles of LoveMachine Inc in media companies

A few weeks ago I started exploring  liquidnews, an open project for collaborative media.  It reminded me of projects in Second Life, where developers at Linden Lab use the Scrum methodology for their viewer project (Snowstorm), publishing the documentation and getting comments from the community for the project. The Second Life… Continue reading

In the face of adversity, collaborate even more (and even smarter)

It was quite an evening, during which I tried to do some multitasking and so doing got some weird connections between ideas I’m working on. I was attending the Metanomics show in Second Life, where professor Robert Bloomfield provided an overview of how economies are not dissimilar to game mechanics,… Continue reading

Metanomics innovates once again, adds meet-ups, gets celebrity-guests

The Second Life show Metanomics is about to start a new season, and is innovating once again. In fact, Metanomics would be a great research topic for communication and media students, as it demonstrates key principles of new media. Metanomics is owned and operated by Remedy Communications which also owns the… Continue reading

MMORPGs show us the future of media

Tomorrow I have the opportunity to facilitate a seminar for journalism students. Preparing the seminar I was surprised how strongly virtual worlds and gaming influence me. No, I don’t believe people will routinely watch and read the news in a World of Warcraft setting, dressed up as Orcs or Trolls…. Continue reading

Installation, performances, group about identities in SL about to be launched

Identity is a fascinating subject, in some complicated ways it also determines the attraction and/or rejection people feel for virtual environments. The idea of being mediated by an avatar, who shares many characteristics of your real life persona, but who also is different, confronts people with the fact that their… Continue reading

Journalism in the age of data visualization

Journalists and data visualization, working together with comuter scientists, researchers and artists… Visit the site at Stanford University, produced during a 2009-2010 Knight Journalism Fellowship. Journalists are coping with the rising information flood by borrowing data visualization techniques from computer scientists, researchers and artists. Some newsrooms are already beginning to… Continue reading

How concept maps can be immersive

In this post I’ll talk about some rather simple immersive tools. They have to do with what knowledge is about, with visualization and non-linear thinking and presenting. Do not fear: there’s no need for high-end graphics. The elements on which this simple immersiveness is based are non-linearity, interactivity and visualization…. Continue reading

Second Life cohort will augment online seminars with virtual spaces at #PLENK2010

This is the virtual reading and meeting room for the connectivism courses in the virtual town Chilbo in Second Life. As pointed out in a comment on my previous post, there is a Second Life cohort (group PLENK2010) getting ready to experiment and a wiki has been launched. One of… Continue reading

Time for our personal learning environments #PLENK2010

It’s that time of the year again I start asking myself whether to register for the Massive Open Online Course (MOOC) “Connectivism and Connective Knowledge” again. I did so previous years, and even though I never managed to follow-up on the activities till the end, I always learned stuff and… Continue reading

(Archive) New Connectivism “Course” in the making

 (Archived post, 2-26-2009) (Global map of the connectivism & connective knowledge course. Flickr picture Fleep Tuque, Creative Commons License) This year there will be once again a Connectivism Course, starting in September. Last year Connectivism and Connective Knowledge was a twelve week course that explored the concepts of connectivism and… Continue reading