Deconstructing learning through social media: virtual seminar, MOOC and OpenCourseware

I’m about to start a wild experiment in learning, by participating in various online courses, using various social media platforms. I have various objectives: – to experience what learning could mean in this century and what it tells us about the changes in society and in the economy. – to… Continue reading

Kitely asks for some help to get virtual worlds on the web

I’ve been very busy covering the European debt crisis, but now it’s time for something completely different: the future of virtual worlds. At MetaMeets in Amsterdam, almost two weeks ago now, I interviewed some very inspiring people. I’m working on a story for a mainstream audience about virtual worlds, but… Continue reading

MetaMeets Day 2: going beyond virtual worlds, machinima, avatars…

Beyond the beyond is the name of Bruce Sterling’s famous blog on Wired. It’s a habit of sci-fi people to think beyond what is anticipated by the mainstream, eventually to think about how ‘change‘ or ‘beyond’ itself gets new meanings. It seems also virtual people love to think ‘beyond’: beyond… Continue reading

MetaMeets: “We are at the beginning”

“We are not at the end of the road but at the beginning;” That was how Tim Gorree, IT Architect, Web Technologies at Nokia, concluded the first day of MetaMeets in Amsterdam. The conference was started by another Nokia person, the director of organization development Ian Gee. He told us… Continue reading

At last! Moving around in Second Life using Kinect

Remember the guys who used the Kinect to move around and play in World of Warcraft? I was frustrated that Second Life did not have the scoop… but here we are now: those same people from the University of Southern California, Institute for Creative Technologies, demonstrate how they use the… Continue reading

Eternal shame! World of Warcraft mage beats Second Life geeks!

Oh my! Is our Second Life community, and especially the geeky part of it, losing it’s innovative edge? New World Notes posted a few days ago about how the Kinect is being used to move around and play in World of Warcraft. Watch this video: Interesting to note: in 2008… Continue reading

The future is here! And it’s even not that unevenly distributed!

In the previous post I briefly mentioned the Kinect as possibly being a part of the further evolution of virtual worlds. I was very interested finding a presentation by former Linden Lab employee Kyle Machulis about the OpenKinect community. Which is kind of neat, because that community demonstrates that one… Continue reading

Existential questions about virtual worlds

It has been interesting to be away from virtual worlds stuff for a few weeks. I had some catching up to do, but at first sight it seems not much has changed. There is another famous Linden Lab employee leaving the company, Jack Linden. Other virtual worlds are presenting themselves… Continue reading

Making sense of our streams, in real time

How do we make sense of the streams of information on social networks? It’s easy to get overwhelmed and difficult to tell a good story about what happens on Twitter, Facebook, LinkedIn etc. I’m a strong believer in virtual worlds as islands in those streams, where we can gather, and… Continue reading

Tools which help us to live in the information streams

We’re living in streams or flows of information: think status updates, tweets, texting, rss-feeds… It’s an era of niche markets, of networks rather than destinations and what we need are tools that allow people to more easily contextualize relevant content. That is what Danah Boyd eloquently explains on Educause Review…. Continue reading