In the face of adversity, collaborate even more (and even smarter)

It was quite an evening, during which I tried to do some multitasking and so doing got some weird connections between ideas I’m working on. I was attending the Metanomics show in Second Life, where professor Robert Bloomfield provided an overview of how economies are not dissimilar to game mechanics,… Continue reading

Metanomics innovates once again, adds meet-ups, gets celebrity-guests

The Second Life show Metanomics is about to start a new season, and is innovating once again. In fact, Metanomics would be a great research topic for communication and media students, as it demonstrates key principles of new media. Metanomics is owned and operated by Remedy Communications which also owns the… Continue reading

MMORPGs show us the future of media

Tomorrow I have the opportunity to facilitate a seminar for journalism students. Preparing the seminar I was surprised how strongly virtual worlds and gaming influence me. No, I don’t believe people will routinely watch and read the news in a World of Warcraft setting, dressed up as Orcs or Trolls…. Continue reading

The re-invention of news curation

Checking on what’s happening around the Liquid News project on the #liquidnews Twitter feed, it seems the project is advancing: Toni Hopponen from Sparkbox posted on his blog that Liquid News will likely use his service to publish articles, opinions etc. of experts involved in this project. Sparkbox is a… Continue reading

Yes, we all have time to blog

People often complain they don’t have  time to blog. This week I’ll have two seminar opportunities to try to convince people that even very busy people can blog – provided they are ready to change some daily work and life routines. Journalists and students amaze me when they appear at… Continue reading

Liquid (Virtual) Newsroom Project Developed with Radical Openness

Liquidnews, or the Liquid Newsroom, is an emerging news project that’s all about the above strategy, radical openness. I found out about the project on Twitter via the #liquidnewshashtag. It’s where a group of people, many of whom are journalists, discuss a project for a “liquid” or a “virtual” newsroom. They… Continue reading

How concept maps can be immersive

In this post I’ll talk about some rather simple immersive tools. They have to do with what knowledge is about, with visualization and non-linear thinking and presenting. Do not fear: there’s no need for high-end graphics. The elements on which this simple immersiveness is based are non-linearity, interactivity and visualization…. Continue reading

Second Life cohort will augment online seminars with virtual spaces at #PLENK2010

This is the virtual reading and meeting room for the connectivism courses in the virtual town Chilbo in Second Life. As pointed out in a comment on my previous post, there is a Second Life cohort (group PLENK2010) getting ready to experiment and a wiki has been launched. One of… Continue reading

Time for our personal learning environments #PLENK2010

It’s that time of the year again I start asking myself whether to register for the Massive Open Online Course (MOOC) “Connectivism and Connective Knowledge” again. I did so previous years, and even though I never managed to follow-up on the activities till the end, I always learned stuff and… Continue reading

Also Twitter wants to be fast, easy and fun – sounds familiar?

So Twitter should be fast and easy. And fun of course. If not, they won’t ever go mainstream. For someone covering Second Life, it all sounds very familiar. One of the interesting points I learned watching Robert Scoble’s live video stream during the Twitter press conference this week was that… Continue reading